I've been prepping the game to record a clip, one for submission to Godot Engine's 2019 reel. That means a once-over to round up any stray issues or bugs. As expected, I seem to have found a few lol. Here's a changelog!
- Menus should now register input coming from controllers regardless of controller type
- UI currently does not reflect every controller accurately in-game and that likely won't be fixed for this game. It is something I will be considering with more priority in future projects.
- Clown float controls refused to come up for some reason when you started to float, but now they appear correctly!
The update's live on all platforms, so give it a go! Don't forget to rate the game, share it around, likecommentsubscribe lol. Every bit helps and I really appreciate every one of you who have played so far <3
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